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 UE4: Rename: BlueprintNativeEvents
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Warbands
Starting Member

USA
1 Posts

Posted - Jan 21 2019 :  6:55:37 PM  Show Profile  Reply with Quote
UE4: Rename: BlueprintNativeEvents

When we use Rename on functions that are UFUNCTION(BlueprintNativeEvents) and have has _Implementation created by VAX, Rename should make sure to look for _Implementation to rename as well.

- Chris Rock

feline
Whole Tomato Software

United Kingdom
18724 Posts

Posted - Jan 22 2019 :  10:31:31 AM  Show Profile  Reply with Quote
This makes sense, I have put in a feature request for this:

case=135439

Would you expect the _Implementation functions to come up when doing a Find References on the base method? Or should these be ignored by Find References, since you normally never have to deal with them.

zen is the art of being at one with the two'ness
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sean
Whole Tomato Software

USA
2817 Posts

Posted - Feb 20 2020 :  11:13:26 PM  Show Profile  Reply with Quote
case=135439 is implemented in build 2366.
https://support.wholetomato.com/default.asp?W404#2366
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