Hi! Using UE4 with Visual Studio, it looks like "auto" keywords aren't being recognized in things like for loops, e.g.:
TArray<Activity*> Activities;
for (auto activity : Activities)
{
if (activity->)
{
;
}
}
i.e. not getting any suggestion after the "->"
I only recently started using "auto" and was wondering if this is expected or an issue. Thanks!