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T O P I C R E V I E W
rsim
Posted - Jun 11 2006 : 6:49:13 PM I noticed this line in the file C:\\Program Files\\Visual Assist X\\VC8\\errors.log: GFT3: c:\\program files\\visual assist x\\autotext\\cpp.tpl:483 6/11/2006 15:26:47 0x2170
483 doesn't seem to be a line number, as this got me digging into a few other files and I noticed that a number similar of entries in Visual Assist X\\Startup.log (except coming from our own source files) that also referred to either 473 or 483, even for files that were only a few dozen lines long.
In case it matters, here's a few entries from Startup.log: GFT3: c:\\program files\\visual assist x\\autotext\\cpp.tpl:483 6/11/2006 15:26:47 0x2170 GFT3: c:\\...\\MangledMeshLoad.h:473 6/11/2006 15:09:46 0x2b40 GFT3: c:\\program files\\visual assist x\\autotext\\cpp.tpl:473 6/11/2006 03:06:19 0x264c GFT3: c:\\...\\AddFriend.h:473 6/9/2006 10:33:17 0x25cc GFT3: c:\\...\\BlueprintManager.h:473 6/8/2006 15:36:04 0xa3c GFT3: c:\\...\\AnsiCpp.h:473 6/8/2006 10:29:10 0xdf0 GFT3: c:\\...\\PostGameStats.h:473 6/7/2006 21:05:45 0xd04 GFT3: c:\\...\\DemolishableExtInfo.h:473 6/7/2006 21:04:55 0xd04 (the ... is just a long path name in our deeply nestest source tree :)
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support
Posted - Jun 22 2006 : 9:38:30 PM The messages you see are debug messages from VA X. The lines numbers are for our use, internally.
GFT3 tells us GetFTime() took a little longer than we expected. The IDE can consume most of your PC while it's starting so some activities during startup of VA X are bound to be slow. No big deal.
Ignore these messages unless something else goes wrong. We'll ask for your startup.log if we ever need it.