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                | T O P I C    R E V I E W |  
                | Vertexwahn | Posted - Feb 01 2011 : 10:14:43 AM it would be great if Visual Assist would also support HLSL (High Level Shading Language) - the language in which shades for GPUs are written
 
 see also: http://msdn.microsoft.com/en-us/library/bb509561%28v=vs.85%29.aspx
 
 most important for me:
 - Add syntax highlighting - syntax highlighting is missing in Visual Studio for HLSL
 - Easy navigation - make the VA Outline work with HLSL to find the entry points of pixel, vertex, hull, domain, geometry or compute shades
 - Support renaming of shader parameters
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                | 1   L A T E S T    R E P L I E S    (Newest First) |  
                | feline | Posted - Feb 01 2011 : 1:54:04 PM Currently we don't have any plans to add support for extra programming languages.  Simply keeping up with the languages and IDE's that we currently support is a full time job.
 
 Does this language look like C++ or another language that VA supports, or does it look quite different?  If it looks like C++ but simply uses a different file extension then you could try telling VA to treat it as C++, as described here:
 
 http://docs.wholetomato.com?W328
 
 You might also be able to use VA's StdAfx.h file to work around some language oddities.  A simple example is given here:
 
 http://docs.wholetomato.com?W310
 
 And you can tell the IDE about custom keywords:
 
 http://docs.wholetomato.com?W148
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