T O P I C R E V I E W |
ericode |
Posted - Jun 30 2020 : 11:38:05 PM Hello, I have some simple code using visual studio 2017 and UE4 4.25 and for all of the objects, it doesn't suggest me to include any imports even though they are clearly missing. I have UE4 support turned on and I rebuilt the symbol database. I also changed the source of C++ content to Visual Assist and that didn't work either. There isn't any errors under the class it needs to include but it does throw a compile error. What can I do to so I can use the include feature in visual assist? |
1 L A T E S T R E P L I E S (Newest First) |
feline |
Posted - Jul 01 2020 : 04:47:37 AM Are you talking about VA's Add Include feature?
https://support.wholetomato.com/default.asp?W177
if so, have you tried right clicking on the class name / symbol that needs another include file, and seeing if VA is offering to Add Include for the required header file? |
|
|