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 [bug] Hitting Refactor->Rename on auto
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Ian Day
New Member

United Kingdom
2 Posts

Posted - Nov 27 2014 :  05:53:52 AM  Show Profile  Reply with Quote
Accidentally hit Refactor->Rename on an auto keyword and the rename edit field at the top of the dialog box contained:
vector.SomeClassName...fixed_vector_allocator.sizeof.SomeClassName....bool..vector.SomeClassName...kAlignment..vector.SomeClassName...kAlignmentOffset..false.EASTLAllocatorType...

- Zek - Game Engine Developer at Jagex Ltd.

feline
Whole Tomato Software

United Kingdom
19004 Posts

Posted - Nov 27 2014 :  4:59:17 PM  Show Profile  Reply with Quote
We are considering changing rename so that it cannot be triggered on keywords:

case=86418

for now, it can be interesting to see all the places you have used the keyword, but probably not very helpful.

zen is the art of being at one with the two'ness
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