Well kinda fixed. If you have a class named "C" or "T" you can use Add Member to add a member to that class and no longer adds the method to the end of the file.
Since in this instance C and T do not really refer to a class, they are place markers for whatever class you may pass in. So, Add Member does not make sense for these symbols. We will disable Add Member in this case in a future build.
i think what support are saying is this. given the code:
template<typename T> class VaxTempl{ ... };
T is not actually a class. it could be an int, or it could be CString, we do not know until the template is created. so you cannot add a member to the class T, since there is no class T.
which file should the new member be inserted into, when triggered on T?