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drzoom
Ketchup Master

Switzerland
57 Posts

Posted - Dec 14 2006 :  07:45:13 AM  Show Profile  Reply with Quote
Preface: I use to name variables often like the type is called. A local variable of the type "SlotFactory" I call "slotFactory", a member variable get the name "m_slotFactory" or "_slotFactory".

Topic: There should be a suggestion for a new variable name based on the type on the left.

Your objections:
  • There are a lot of different naming schemes, not every developer prefers to do that. (I think: it's only a suggestion, take it or ignore it.)

Bonus features to implement:
  • An addition suggestion for the people which believing in type prefixes (e.g. Foo* pFoo;).

  • The selected naming scheme is stored and the preferred name is displayed as first suggestion.



best regards
Tobias

feline
Whole Tomato Software

United Kingdom
19022 Posts

Posted - Dec 14 2006 :  09:31:01 AM  Show Profile  Reply with Quote
I do something similar, so I see the appeal. The immediate problem is what to do with things like:

CVeryLongNameForAComplexClassThatDoesSomethingStrange m_foo1;
std::vector<int, std::pair<std::string, CBar> > m_foo2;

Next up for String's I tend to use "m_strName" since I don't want to be using "string" all of the time.

For this to work I have a mental vision of a table, two columns, lots of rows, where each row is the class type and then the name to put into the member variable name.

I am starting to think that an IDE macro is the best solution here. The basic concept would be to take the word before the caret, run a switch statement on it, and then generate a standard name "snippet" as a result.

zen is the art of being at one with the two'ness
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