neilogd
Starting Member
United Kingdom
1 Posts |
Posted - Dec 23 2009 : 05:31:45 AM
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I've recently began porting our engine to the iPhone, but this has highlighted a problem with most of the includes in our project. Most of the programmers here just use Add Include. Problem is, it will do this:
#include "Particle\\RcParticle.h"
rather than:
#include "Particle/RcParticle.h"
The latter, as far as I'm aware, is compatible on any platform, but the first only works with a Windows toolchain. Is there any possibility of allowing us to customise this? |
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