You must be registered to post a reply. Click here to register.
T O P I C R E V I E W
daniwrig
Posted - Feb 13 2026 : 3:07:32 PM Hi, I'm working on shaders in Unreal Engine. These files have .usf or .ush extensions. When Visual Assist has 'Enable support for shader files' enabled, all the lines of code inside #if statements are greyed out, making it very difficult to understand, even though these conditions can't be known by Visual Assist.
ALL CODE HERE IS GREYED OUT, EVEN THOUGH VAX DOESN'T KNOW THE VALUE OF LUMEN_HARDWARE_RAYTRACING
#endif
If I disable 'Enable support for shader files', then the greying out is fixed.
VA_X64.dll file version 10.9.2602.0 built 2026.02.05 DevEnv.exe version 17.14.36930.0 Professional msenv.dll version 17.0.36915.8 Comctl32.dll version 6.10.26100.7824 Windows 11 11.0 24H2 Build 26100 64 processors (x86-64) Language info: 1252, 0x409