| T O P I C R E V I E W |
| Dan Forever |
Posted - Aug 11 2026 : 07:06:24 AM 
I've just installed VS2026 (afaik behaviour of "open file in solution" is correct in VS2022)
It's making it impossible to find what I'm looking for because there are so many "duplicates" being picked up from the unreal intermediates folder. |
| 3 L A T E S T R E P L I E S (Newest First) |
| feline |
Posted - Aug 12 2026 : 05:49:01 AM While I set up a test case, do you remember if this solution was created in VS2026, or migrated into VS2026 from an earlier version of Visual Studio?
If you look in the Solution Explorer window, are these unwanted files listed as members of your solution? If they are, then VA is correct in listing them in the OFIS dialog, even though they aren't wanted. If this is what is happening then I can show you how to filter them out.
But if they are turning up and they shouldn't be there, then we really should get to the bottom of that, rather than just excluding them. |
| Dan Forever |
Posted - Aug 11 2026 : 10:59:45 AM It appears to be off

It also appears to be including binary unreal assets in the search

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| feline |
Posted - Aug 11 2026 : 09:11:41 AM First guess, click on the Gear icon in the top right hand corner of the OFIS dialog, and see if you have:
Open File in Solution dialog -> Settings Icon -> Include all files in solution directories (CTRL+D)
turned On or Off. If this is turned On, please turn it Off. |